Log:Resistance: Bacta Extract

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A RolePlay Log by
The Resistance

Title

Resistance: Bacta Extract

Date

Sat 27/January/2018

IC Date

Natunda 25/Kelona/1158

Location

Thyferra

Appearing

Admiral Gren Delede
Colonel Sar Yavok
1st Lt. Dr. Maeve Zavir
Flight Officer 2nd Karas Darkwing
Flght Officer 3rd David Ironside
Flight Officer 2nd Kirit Xiptil
Master Chief PO Lofty
& members of The_Resistance

Daring to fly the gauntlet that the First Order has in place around Thyferra a group of freighters escorted by Resistance fighter extracts some bacta from the heavily embargoed world.





          Thyferra is a planet under seige. A pair of First Order Star Destroyers are in orbit of the celestial body, and their TIEs fly regular patrols. At the moment, the number of in-flight Eyeballs seems to be high, with a large number of contacts within the atmosphere of the planet. They are searching for something, or someone.
          Gren Delede is situated in the cockpit of the Last Call II, a Sentinel-class landing ship that is more like a tank than a shuttle. He's got a crew of Resistance Navy personnel assisting him on this combat mission. <<Last Call here. Once we exit hyperspace, we'll be bloody close to the planet, and theoretically the IP for Yavok's little blockade running fleet. Stay close, and keep the freighters clean until they hit the edge of the gravity well.
          This bacta could save a lot of bloody lives, so...good luck. He said TIEs are out in force>> There is a brief click as the comms shut down. He watches the timer, and finally reaches out to pull the lever and drop his ship out into real space. Thyferra fills his cockpit's viewport, and alerts begin to go off. There is a formation of TIE fighters right on top of their exit point. Fantastic. <<Yavok! We're here.>>

          <<This is Colonel Yavok to all. It's time!>> Sar remarks to the small cadre of smuggler vessels that had been rolling around in a holding pattern just above the treeline. The Dusty Jawa II rockets upwards into the sky, followed by the junk fleet that he's assembled. <<This is the First Order. They ain't pirates. Don't engage unless you have to. Just stay focused on making it to the escort.>> The Corellian man sits in the cockpit of the spry YT-1300 as it moves further and further out of the atmosphere towards the void. <<Breaking atmo, now,>> the Colonel informs the newly-arrived Resistance. <<Get us home safe.>>

          Flying lead, Karas has Spark double check the rest of the systems as they are going through hyperspace. Having did more fine tuning and maintenance on the older X-Wing Karas has his fighter the way he wants it. Now on this Hop, he is flying lead again, so as Spark Squadron flies they are in a V formation with Spark two on his left wing and Spark 3 on his right. <<Copy that.>> he calls in. <<Spark Squadron sound off>> he says as the stars start to become pin pricks in space, already Karas is on high alert.

          <<Spark 2, reporting in>> David broadcasts to all friendly comms. <<Locking s-foils in attack position, on your wing Spark 5.>> As he says that, his hand finds the button to complete the action he called out and the weapon systems activate. "Ready to get some stuff done, Ones?" he asks of the droid behind him. It beeps quickly, sounding excited for the potential battle to come. Hm.

          ~~No, I will not be dismantling you.~~ Kirit reassures the X-wing's assigned R2 unit for the sixteenth time. ~~But if you keep asking me, I might make it happen!~~ The pair of them were not getting along ever since one of the technicians suggested it might happen when Kirit told him to leave the X-wing alone. Kirit was flying the diamond slightly beneath the triangle of the other craft. <<Spark 4 acknowledges.>> Her voice was a bit on the tinny side coming through coms and she made a note to reprogram her voice. A flick of the console and the S-foils separated, cannons and shields charging.

          Seated in front of one of the consoles, Mae glances over at Sar once the coms light up and aims a quick grin at the Colonel as the YT-1300 moves up through the atmosphere toward the void. She studies the screens then, alternately trying to decipher the display while looking out through the windows then back again. The surgeon knows computers, absolutely, but there's a bit of a difference between the use of a computer in a hospital and the use of one that's, oh, part of the ships systems.

          <<Here they come!>> Gren calls out over the comms as the nearby squadron(12) TIE fighters on patrol bounces the Resistance formation as they approach the planet. The TIE fighters split into pairs, and begin to twist and turn as they seek to target the X-wings, and landing shuttle. Space is filled by angry green bursts of laser fire from the First Order ships, as well as from the turrets on the old Imperial ship piloted by Delede. He hauls back on the stick, and rolls the less than agile ship into a relatively nimple banking turn to port, and snaps off a quick burst from his fire-linked retractable laser cannons. They glance off of a TIE without doing much damage. His gunners fill the air around the ship with defensive fire, disrupting attack runs on his ship. His overall flight path still carries him toward Yavok's little fleet.

          <<Spread out!>> Sar orders the junk fleet as they close in on the scuffle. Noting one particular TIE, Sar manuevers the light freighter on its tail and squeezes the firing nub. The heavy lasers bark to life and send mean ol' bolts of pain toward it. They tear through the fighter's shields and take a few chunks off, but it doesn't go down just yet. It's doing its best to find a way out of the fight, though.
          The rest of the bacta carries are doing just fine, themselves. But that's likely only because the FO hasn't turned their sights on them, yet.

          Karas S-Foils weren't in attack position, Karas likes to have his speed and keep agile as he dogfights, but not aware of the Ties that were now jumping them. Spark squawks out an alert but it's already to late, banking his fighter left, Karas tries to loose the Eyeball thats behind him, but the pilot is damn good and he is hit. Watching the blaster bolts of the Eyeball bounce off his shields. "Kriff!" he says to himself. <<Break and attack, keep the fighters focused on us.>> he calls into his comm. <<Keep close and lets utilize are skills against there, now move Sparks!">> he calls out and as his X-Wings S-Foils lock int attack position, Karas does a Talon roll which allows him to go up and dive back in but the shots he fire miss.

          <<Roger that, Spark 5. Breaking off, engaging the TIEs dead ahead.>> David jerks the control stick to the side, spinning to dodge the emerald laser fire before steadying and releasing some laser fire of his own. The four bolts strike true, hitting a wing, two hitting the cockpit and another hitting the pylon between the wing and the cockpit. The crippled TIE breaks off, making a U-turn back to one of the Star Destroyers and leaving a trail of thick smoke behind it. <<One TIE, wouldn't scratch it just yet but it's not going to be trouble anymore!>> he calls out to the benefit of his fellow pilots.

          Wedge Antilles was famous for this one. He was also known for being a bit reckless. Never let it be said that Kirit does not remember her friends. Even as the Tie fighters engage suddenly at close range, she throws the throttle to maximum and sets her craft into a spin. Cannon fire spits from her X-wing even as green bolts simultaneously streak through space at her craft. In the end, there can only be one winner in a game of interstellar chicken. The tie's port solar panel sheers and Spark 4 splits the uprights. ~EEEEEEEEEE~ Zip's R2 unit screams at the top of its digital lungs. ~~Silence, you dome cretin! You'll get back in one piece...~~ "And if I'm really lucky, two pieces." Zip arcs around, tracking for Karas to cover him. <<Lead, Four here. Do those things have shields!?>>

          Keeping an eye on the screen that displays the position of the assorted ships that are part of their break-for-freedom convoy, Mae's expression is anxious as she watches the display of fire between the ships and the TIE's.

          The First Order pilots are -really- focused on the Resistance ships, rather than the bacta haulers. The Star Destroyers have kicked on their thrusters, and appear to be plotting an intercept course toward the furball and ships that require escorting. Swarms of TIE interceptors and bombers are also in the process of being launched. At this range, it'll be a few minutes...but there are a LOT of First Order starfighters en route.
          Laser fire rippled across the Last Call II's rear shields, causing Gren to look over his shoulder, and shout..."Damnit, Spaceman! Watch our arses!" Unhappy with the poor gunner that he'd recruited for the mission. He cuts his throttle, and flips the Sentinel in a pretty darn slicker manuever. A smile and he sends a concussion missile burning from its launch tube. It's a square hit, the explosion sending the TIE that had been chasing him into a spin, sparks flying from both engines. A follow-up burst of green laser fire turns it to scrap.
          <<Scratch one. Looks like we've got their attention. Keep it up!>>

          Sar Yavok pulls the freighter into a tight spin so as to avoid an incoming barrage from one of the incoming TIEs. "You alright over there, Doc?" he asks over to Maeve with a smirk.           He toggles the fire selector on the control panel and squeezes the trigger. A duo of concussion missiles launch from beneath the cockpit and smash into the fighter that had just tried to take him down. It vaporizes on impact.

          "Just peachy," she replies before venturing, "Um.. Sar?" Mae's voice is nice and calm, that's right. Calm. Very. "Am I reading this right? The big ships that look like giant arrows are heading our way?" she looks up from the screen that is displaying the position of all the relevant ships, oh and the planet, and other.. useful.. data. She eyes the ever so useful clock that keeps updating it's time of intercept. "Yes, I know they're called Star Destroyers but it's a stupid self aggrandizing name that makes me think all the engineers were over compensating for obvious physical deficiencies."

          Karas rolls through laser fire as Spark 2 breaks as does Spark 3. As Karas rolls, he is able to slip in behind the FO Eyeball, as his targeting computer gets a target lock, Karas depresses the trigger and lets red blaster bolts shoot rapidly peppering the eyeball and rolling through the fireball. <<Splash 1. Spark 2 an 3 coming in behind you both and lining up another shot, we have to keep them busy.>> he calls into his comms.

          David keeps tight on the retreating TIE, determined to keep it from making it back. "Cutting it pretty close here, Ones.." Dave mutters as the Star Destroyer looms ever closer. A barrage of green laser fire suddenly lights up the cockpit, forcing David to break off. "I changed my mind already!" he calls, glancing at the updated damage report on his display. "Not so bad, I think. Thanks, Ones." Finishing the rapid U-turn he apparently takes the TIE by surprise as he lets off a few shots. They don't do much damage but they disorient the pilot briefly so David can get out of his sights.

          ~Pilot. Scan 215 degrees mark plus 25.~ The droid is so annoying. Didn't it know Kirit was lining up another shot? On the tie chasing her. Kirit's mandibles come into a smile as she suddenly depresses both etheric rudders and yanks hard on the stick and zeros the throttle. For a second, her x-wing spins in space.. cannons now facing directly behind her while inertia keeps her moving forward. The rather surprised tie fighter on her six gets bifurcated by the stream of red cannon fire which acts like a hot knife through butter. As the spin nears completion, Kirit kicks in the throttle and shoves herself back into the pilot's chair with a smack of her mandibles. Mmm, that tuber actually tastes pretty good the second time around. Now what did.. "Sithspit." <Four, Lead, some of the eyeballs have broken off and are targetting the freighters. Permission to break away and engage?>

          Gren grits his teeth as he too spots a formation of TIEs diving in on a nearby freighter. <<<All fighters, do whatever you can to protect these freighters!>> He snaps this over the comms, just in time to roll around, and drop into the middle of the formation attacking the freighter. He fires a concussion missile that absolutely shreds it's target, and does some collateral damage to its wingmate. The attack seems to have been broken up on the freighter closest to him, though it did take some minor damage. <<<Bombers and Squints incoming. It's about to get worse.>> His turret gunner continues to do his thing, being a nice distraction, but doing little actual damage.

          <<Gren, Maeve's picking up movement from the Star Destroyers on the long-range scanners,>> Sar comms. He jerks the 1300 out of the way of another burst of incoming fire. The light freighter whips up and over the furball before it dips back down on a course to re-engage. He fires off two bursts from the heavy lasers and hurts a pair of TIE fighters bad enough that they decide to break off. It's time to get out of here, but Sar's having a hard time concentrating on punching in a hyper course.

          "It's just like trying to track the spread of bacteria," Mae muses in a low voice as she braces both hands on the edge of the panel and frowns, expression intent. "Right I think.." she cautiously hits the com switch and calls out the position of incoming TIE's to one of the freighters as a heads-up, then takes a few moments of tinkering with the settings to get a better display resolution and begins feeding warnings to the freighters, one at a time.

          <<Sparks move into cover position over the freighters, we still have a few Eyeballs to take out. IN a few seconds a new wave of Squints and Bombers will be on us, we have to keep the freighters protected at all costs.>> Karas jinks left and pulls back on the stick, as he climbs towards one of the freighters that are being harried by a Tie, as he climbs he rolls his fighter and fires off rapid shots at the Eyeball hitting it from below and destroying the Tie and hitting another one but not destroying it. <<Freighters onece you are clear jump, don't wait on us we will be right behind you.>> he calls to Gren and the others. <<Be fast and loose Sparks, we have to take them down hard and fast, keep one another covered and call for help, I want us all getting back home.>>

          <<Roger that, Spark 5. Finishing up here, I got your back in a minute.>> David sets his sights on the TIE he damaged before, finally, perhaps even mercifully taking it out entirely. It's the First Order, he was probably going to get shot for retreating anyway. "Alright R2, back into the fray!" He rolls the craft around, zipping past one bacta transport as bits of Karas' last target bounce off his shields. <<Reporting in, Spark 5. Lead the way!>> he calls with a two-fingered wave.
          Kirit... does something.. rather odd. It does, in fact, get a steady stream of complaints from the resident droid which she truly wishes she could get to shut up but sadly it knows her biological frequency. Damnit. She turns towards the incoming flotilla of interceptors and bombers. Throttling to max, she begins firing at extreme range. <<Four, Lead, I'll keep this lot distracted while you mop up. Just don't take too long.>> In the midst of the red fire, two blue streaks arc out from the X-wing towards the bombers. For a second there, Kirit thinks this might actually work. She is advancing in a mathematically erratic barrel roll, eluding incoming fire... but off in the distance an interceptor breaks loose and tracks in on the torpedoes, detonating them before they reach their mark. "Oh you think you're funny do you. Fine." ~T3, target that interceptor.~

          Lofty is crammed into the turret of the Lusty Jawa II. The rather large Talz warbles through his snoot and fires at the TIE fighters closing on them. BRAP BRAP BRAP! A TIE fighter in the swarm is winged but his turret shooting does little.

          The freighter formation is jolted, and struggling to keep in a defensive box as they break into the blackness of space. The incoming bombers begin to launch ordanance, and it is inbound, but one by one, the Bacta haulers begin to signal that they have plotted hyperspace jumps. They transmit the paths that they need to take out of the gravity well to the Jawa for Sar to transmit to the rest. It is going to take them close to he Star Destroyers, it looks like.
          <<Copy, Sar. Keep 'em in formation, and your jumps plotted, damnit. Half of them are reporting jumps calculated.>> Gren's complains into the comms, before swinging Last Call II around to fly toward the bombers at top speed. It's not super fast, but here he comes! His defensive gunners do their job, and keep him clean, but the missile that he launches toward the incoming bomber is intercepted. The bomber escorts know their job. His laser bursts manage to damage a bomber badly, tearing off half a solar panel. <<Negative, Darkwing. I'll jump out when I'm sure everyone else is clear.>> His is the only ship suitable for SAR, after all.

          <<Solid copy,>> is Sar's answer to the Admiral. He taps the comm panel and switches channels. <<Yavok to the junkers. Keep it tight. If our fighters have to dance around you, it just makes it harder for everyone to get through this.>>
          He reaches over and begins his hyper calculation, looking up as a TIE gets a shot on his shields. He grunts as the Jawa shudders, and jams the throttle forward. Another few bursts from the heavy lasers sends one TIE up in flames and another one limping away.

          The 'Starships for Dummies' book that Maeve Zavir had picked up before embarking on this mission to Thyferra is turning out to be, ultimately, pretty handy for the surgeon. She adds some numbers to the course plotting that Sar is handling, while he's doing the driving and the shooting and just about everything else. She calls out warnings to the Freighters as she can and gives a startled jump at the warning sound the console makes when the warheads are detected. "We're doing something about that, right, Sar?" she wonders in a cautious voice and keeps working with the console and the sensor feeds.

          <<Copy that, things are getting thick out here.....>> he pauses when he hears what Kirit is doing and seeing where she goes, he grunts a bit. <<BLAST! You got one on your tail Spark 3 get out of there!>> he hollers. He pushes the throttle to max and breaks his own formation and quickly gives chase to Spark 3, and as he manages to lock onto the Squint, he fires, damaging the fighter, but as he does he sees one of the freighters get vaped. Shaking his head, 'That was stupid Karas!' Calming down, <<Alright, only take on the fighters closer to our ships, pull back and lets give them a buffer, now move. I don't want no more of our frieghters going down!>> he orders his pilots.

          <<Calling an audible, Spark 5.>> Dave says into the comms as his fighter breaks from Five's wing and locks on a TIE Bomber. <<The Bombers are the most immediate threat to the convoy, I'm taking this one down.>> "Alright, don't let me down now lasers.." he mutters to himself as he lets loose a volley of bright red laser fire, striking a bomber between the cockpit and the bomb bay. After a moment of continued flight, the bomber apparently flies itself into pieces, the wreckage floating harmlessly apart. <<Scratch a bomber, Spark 5.>>

          Lofty shakes as the Jawa is hit by laser cannons. He turns the turret toward a TIE bomber that had been damaged by Sar's fire and blasts it, causing fiery wreckage to go flying in all directions. The rotating turret seat groans under the Talz's massive girth as he tracks another target.

          ~This reminds me of Endor.~ Kirit mutters to the droid who is not at all amused by the comparison. As she brings the nose of her X-wing around to point back towards the fray, she jukes and weaves to keep the squints on her tail guessing. She eyes her targetting computer. Bombers. Squints. Ties. Too many targets. Not enough ordnance. The mass of missiles arcing towards the freighters then. Already at max throttle, she has no hope of outrunning the squints so instead, she sets her fighter into a roll and yaws her nose back and forth. Suddenly, her cannons flare in a near continual spray of fire that is sure to drain them rapidly. ~What am I shooting at? The missiles you bitless adding machine!~ Sure enough, the hail of cannonfire is doing its job. Distant explosions light up space between the bombers and the freighters, frustrating the efforts of the First Order. The Darklighter Spin.

          The little freighter fleet continues to struggle to prepare for hyperspace, though another one signals that it has a green board. The bombers' few remaining warheads are scattered and do minimal damage, though. A bulk freighter does take a solid hit, and it is slowed. It is a prime target for attacking TIEs, while the others are proving that a nice box formation provides decent defensive firepower. The wreckage of a YT model ship slowly breaks apart, having been destroyed moments earlier when an X-wing moved to intercept the squints. <<Nice work, Spark 4>> Gren states with appreciation over the comms, still evading incoming fire from Interceptors as he keeps pace with the slow bomber formation. He fires a pair of concussion missiles. One appears to miss its target by a hair, but still fails to detonate. The second is a bullseyes, and causes secondary explosions in its target magazine, leaving another dead First Order bomber. <<<Yavok. See if you can't bloody help those freighter captains plot hyperspace jumps!>>

          "Well done, Lofty," Sar comms through the ship's PA. <<Delede, course is plotted. It's about to be now or never.>>
          A TIE screams past the viewport and he moves to pursue, squeezing off a few shots. He can't get a hard lock, though, so they only smack into the shields.
          "What am I supposed to be paying attention to, Doc?" he asks, in reference to her earlier question.

          Dave has the right idea, <<Alright Sparks, Spark 2 have good idea, Spark 3 good shooting.>> Karas tells the squadron. Taking a deep breath, Spark 5/Lead S-Foils closes and it pulls into a tight turn as he moves to focus on the bombers. <<Take down the bombers Spark squadron, Freighter gunners, cover and take down any Squints that come in close. Both groups take out any missiles incoming if you can. Hopefully this will buy time for you all to jump.>> he doesn't focus on how hard this is, but on his job. <<We can make it everyone, we are almost there!>> and with that, Spark 5s S-Foils open as he lets loose laser bolts tearing through one of the bombers, and damaging another. <<Splash another bomber.>> he calls.

          Carefully checking, then re-checking, her math before she transmits it, Maeve sends astrogation data to the lagging freighters so that they have the calculations without having to do them on the fly while getting shot to pieces in the middle of all this. <<"Calculations plotted and transmitted, Admiral, updating.. now".>> Mae calls into the com as she continues to anxiously observe the ever-updating scans of the positions for their rag tag fleet of rebels and freedom fighters.

          <<Good of you to come around, Spark 5!>> Dave calls out as he swings his craft over, under and between the freighters and bulk transports. He's shooting, but the nature of his zig-zagging motions only serve to deter enemy attack runs rather than destroy them. When he reaches the front of the convoy, he pulls up, swings his fighter the right side up and locks a bomber on his targeting computer. As it gets ready to unload on a transport, Dave unloads on said bomber, blowing out the front viewport and killing the pilot. What happens next, Dave doesn't witness. He saw the viewport explode and the blip disappear from his scanner. It's enough to confirm a kill. <<Scratch another bomber, Spark Squadron. We're almost out of this one.>> Are we? Who knows, but in times like this you have to stay positive somehow.

          Kirit is starting to get dizzy what with how the starlight is refracting in her eyes. She quickly flicks her visor down to reduce the glare and tucks her nose down in a sudden dive. She arcs to port in a steep bank and uses the time to glance at her sensor display. Her mandibles chew at the air as she thinks then pulls out of her turn with a sudden jab of rudder to single out a bomber. The spray of cannon fire pierces shields and armor and an ion engine. It didn't blow up but it's most assuredly out of the fight. That's good enough for her right now.

          The last few moments of the furball has been chaotic, and bloody for the First Order pilots...the Resistance has been winning this fight, clearly. Yet, the Star Destroyer officers appear to have worked out an excellent interception route on the little Bacta fleet and its escorts. As they near the edge of the gravity well, the massive First Order capital ships cruise into range, and fill space with their laser cannons. Beams of all shapes and sizes tear into the formation, and TIEs make finaly attack runs on the ships that must slow, and reorientfor the jump.
          One by one, the freighters begin to disappear into Hyperspace, often transmitting a thank you to the Jawa for its help. But, one of them is ripped apart by turbolasers before it is able to jump. The damaged bulk freighter spills crew, Bacta, and space ship parts into space as it dies. Four of the freighters do escape, though. Precious cargo for the galaxy, courtesy of the Resistance. Gren's fingers fly across his console, and pour laser fire from the eight laser cannons on his Sentinel, shredding a bomber that was poised to make a final run on the Dusty Jawa II. <<Sar, see you back at base. Nice work, Colonel!>> His exclamation is loud. He's excited, damnit! Last Call II deftly threads the needle of laser fire, transmitting...<<<The freighters are clear. All ships jump out immediately. I repeat. Jump!>> He has to snap-roll to avoid a large burst of turbolaser fire, and re-orients toward where he must jump out. <<I'll be right behind you all>> His co-pilot has to watch the scanners, making sure no one has to punch out before they bolt for safety.

          <<You can buy me a beer, Admiral. See you there,>> is Sar's answer to Gren, just before one of the turbolaser batteries sends a burst toward the Jawa. The shields shrug it off, but jerks the ship to the side. "Alright, everybody; let's get out of here," he says, sliding the hyperspace levers forward. The ship lurches for a moment before it tears itself out of realspace, on a course back to Nar Shaddaa.

          Lofty keeps his primitive claws on the control sticks of the Lusty Jawa's turret, blasting away with wild abandon as they escort the remaining freighters. When they wink out of existence Lofty fires a few more shots then closes his two sets of eyes as the vomit-inducing sideways blur of stars hits - and they are in hyperspace. "We do it!" he says, adjusting his headset.

          Karas isn't holding back nothing in this fur ball, he is fully committed and as the Star Destroyers get into position and begin reigning fire, Spark 5 rolls and banks coming in behind two bombers, one of his lasers slice through the ball cockpit and another nearly shearing through one of the port wings of another bomber. <<Spark Squadron form up and jump now! No heroics our job is done, now jump, I will be right behind you.>> Spark 5 rolls and it's S-Foils close as Spark his R2 unit feed the coordinates into the navicomputer to prep for jump, he waits for Spark 2 and 3 to jump and once they do he jumps in behind them.

          One by one, the transports are headed into hyperspace, to safety. David moves to follow them, calling for the droid "Ones, calculate a hyperspace jump to Nar Shaddaa, prepare to jump when you're ready." The droid beeps. Then, a massive barrage of laser fire strikes Spark 5. The gentle blue glow of the shields disappears, and smoke comes from behind Dave. "R2, damage report?" The display shows no shields, hull damage and the proton torpedo launcher is out of action. "Could've been worse, I would've been yelled at again if I used that. Doing some nifty maneuvers among the debris of some fallen transports, Dave manages to evade and shake off his pursuers. Then, mercifully, the droid chimes in with his completed hyperspace calculations. "Good job, let's get out of here!" he calls.

          Kirit has, by now, truly made herself a target. She's plowed the spacelanes of missiles. Annoyed the hive of interceptors. Destroyed a pair of ties. Peppered a pair of bombers. Yep. At this point, the buzzing of flies has become a hail of green death that she's running out of tricks for. Once Gren calls the general retreat, she exhales a breath she didn't realize she was holding. ~Okay droid, plot us a course and make it fast!~ As she makes a hard cut to starboard, she routes all cannon power to the engines and darts for the edge of the planet's gravity well. Shields angled double rear, she watches them get battered and go from green slowly to red. ~Droid, remember that bit about going home in one piece? Now would be a good time!~ Her hyperdrive goes green. Course plotted. Now, her eyes focus on the distance to intercept. Shield strength. This was going to be close. The shield failure klaxon sounded and she silenced it and set her ship into a barrel roll. Green fire zipped past her cockpit. Too close. Until... an instant before zero she stopped her roll and gave the interceptors on her tail a tip of the wing. <<Spark Three engaging hyperdrive.>> It was nice having fun, gents, but she is officially gone from sensors.

          "Four," Maeve counts it again, because the math just has to be certain, as each ship makes the jump and ultimately the escape into hyperspace. "Four out of six," she says with a sigh as she leans back, flexing her hands briefly as she lifts her hands away from the console. "Four freighters, us, and the fighters that made the jump back with us."