With its ten inch length and small power pack adapter, the DY-255 doesn't look like much. It was once a standard side-arm amongst Rebel Alliance army troopers, the weapon is only useful at short-to-medium range before proper aiming becomes a serious challenge. The black and grey weapon isn't smooth, but rather it has a good number of blunt and sudden edges. A switch mounted fore of the trigger controls the settings of the weapon, changing from off to stun to kill.
Skill: Ranged: Blaster Pistols vs Dodge Ranged
Damage: 40 wound points & 4 stun points.
Charge: 0 shots left of 10 max. (Merr-Sonn Powerpack)
Range: 8 meters optimal/60 meters max.
Legality: A - Unrestricted
Modification Slots: 3 Total Mod Slot
Firing Modes: Single shot per-combat-round unless user has 60+ in adjusted attack skill. If user has 60+ then the scene judge may grant 2 shots. If user has 90+ then the scene judge may grant 3 shots.