Log:Mandalorian Archaeology: Urna'Hun 's Spear

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Mandalorian Archaeology: Urna'Hun 's Spear

OOC Date: January 22, 2020
Location: Mandalore
Participants: Zee'Roh Kora, Bindi Sur, Ca'tra Kora, Tara Sur, Siha Archer, Narsai Ordo and Hadrix Kora (GM)

The Spear

The Laar'Kote travels at terrain following height with Hadrix behind the controls - relying on Mon Calamari shields to be able to ignore the occasional spatter of anti-air flaring across the shields. Gripper is doing one of her many jobs - this one being holocomm display of battered, leaning, building worn to look like a rounded stump with a few notches suggesting written Mando'a at points. It's battered, has a few blast pocks along it, but the doorway is exposed.

"My contacts have helped me find the Remembrance Hall of Aliit Utayai - destroyed at Malachor when so many of the legends of the People warred on the Republic." Hadrix's face appears in the holocomm feed, expression distracted as he flies. "There's a spear there, wielded by Urna'Hun, their most famous Alor, then by Rul The Usurper who led the clan in slow descent before committing them to a battle that destroyed them all. Their names and the Spear was brought here. The doors were blown open during a pass-by battle. We're bringing it to Concorde Dawn so that it doesn't become another relic wasted by savages on this dirt ball."

He pauses now, and the outside view continues to rotate. "Questions?"

Zee'Roh is with Gripper, working on a temporary uplink with the seeker droid in lue of having Zero here with her, having left her own seeker behind for systems upgrades on the Supernova. <<"None.">> She answers from behind the protective screen of her T-Visor helmet. Voice distorted even across comms as she runs wires from her wrist computer into the comm station to upload the encrypted signal to relay through the ground team once boots are on the dirt.

<<"Working on getting us a floor plan for the temple.">> She informs the others, glancing sideways at Gripper, whom she has worked with previously, but not nearly in such close proximity. Usually it's the two droids that do the chatter.


Siha Archer is here as well, not being helpful at all. The woman is instead sat down upon an available seat. Hands are in her lap, chin tilted in towards her chest, helmet gently bobbing as she snores. It's a soft snore, the kind that reverberates in the back of ones throat, fettering out along tongue to drift off past unclenched teeth. The snoring comes out sanitized through the vox of her helmet, sounding tinny and unnatural. Or unnatural to those not used to such things. To either hip sits her weapons, a katana and a blaster, each in their own ornamental holder things, Hadrix's explanation of things either taken in unconsciously, or not heard at all. It's hard to tell. Who knows, she could even be faking sleeping currently. <<"What're we looking at in the way of traps?">> Tara, from her own strapped in chair next to Zee, seems to be fairly calm, and unlike some others, is actually paying attention. Her arms are folded across her chest, blasters sitting in their holsters, with a carbine and force pike in the seat next to her ready to be maglocked onto her backplate when seats aren't required. <<"Kate, sync into the datalink.">> THe red and black R5 unit blatts something likely uncomplimentary, before plugging her scomp link into the comm station as well to sync encryption.


Familiar with Hadrix's objective, Ca'tra had temporarily absented herself to finish some final preparations in another part of the ship. She returns at the end when he is asking for questions, her glance travels the room before coming back to the man leading them back to her home planet. <"I have one,"> she says looking down to adjust the strap on her med bag. <"Similar to Tara's. What clans are known to be moving in the area, if any?">


"Traps are likely to be classic stylings, maybe some single shot blasters on trips. Maybe turrets on similar. Conventional work too. This place is Sith Wars old. I wouldn't be surprised to see some sort of mechanism like a gun that shoots boulders... with blasters imbedded, that fire while it rolls..." Is he serious? Could he be joking.

"No clans near right now, but once they see the ship drop there's expectations for Balar, Tuu's, and the Kote'kad..." Hadrix rumbles on. "I'll lift off after you're in, let them chase me. You signal when ready for dustoff."

The ship lurches and then bumps as it comes in to land, ground skids flexing before the ramp drops, facing the temple entrance.


Zee'Roh disconnects from the comm station and turns so that Gripper can hook into the brackets on the back of her armor until they're inside the complex. As she walks past Tara, she turns slightly and leans over to wrap a gauntlet around the back of the Chiss Mandalorians helmet, touching the front of hers to the crown of Tara's, then slapping the side of her visor. <<"On me.">> Said over calms, <<"And someone wake up Siha.">>

Head towards the loading ramp, Zee checks the mag count on her rifle and slaps it back in place, slung up tight into her right shoulder as she nears the access. <<"Quick move to the gates. I'll slice the door and we set up just inside while I a communication satelite array to keep us in contact with Exfil.">> Slapping a hand out to open the loading ramp, Zee leads them down with her weapon tracing horizontially as she runs the distance towards the complex. Not expecting immediate attack, but ready for one if it comes.


Touchdown, and Tara's immediately out of her seat and mounting the gear that wouldn't fit when she was sitting. She hugs Zee tightly and returns the 'kiss', before turning back to the ramp. <"Let's go, Kate."> Drawing her pistols, she follows Zee down the ramp, the astromech rolling after her. Cue a burst of binary. <"Yes, I know you hate sand, and you can have an oil bath when we get to Concord Dawn.">


BUMP. Jostled awake Siha will snort-sniff and rock her head back, sitting up straight and upstrapping from her seat automatically. She's in that not quite sure where I am moment that hits after a nap that is just long enough to be disorienting. When the ramp drops she leans forwards to lift her backside out of the seat, joints creeking and cracking in her right knee and hip. She sways her hips from side to side, leaning back to stretch out her back next, "I'm up." Groused out as she drops forwards and touches her fingertips to the ground, then to her boot tips, straightening up with a soft groan as back muscles say 'no'.

Hands then plop down to her hips to ride them atop sword hilt and blaster, exhaling out to follow the others out, "Okay ..let's do this." A rallying sentence likely meant for herself as she eases her way down, cybernetic leg moving smoothly while the rest of her broken arsed body creaks and protests. Into the sands she goes.


Being a doctor does not preclude protecting herself or her aliit. Double checking ammo and blaster, Ca'tra's fingers move over the holster and her medical bag. Unseen by the others she licks her dry lips apprehensively. She has not touched the ground where she was born since the death of her birth parent's clan. Perhaps, only Hadrix might be aware of the emotions she struggles with as she follows the other down the ramp into the desolation of her home. Only her footsteps ringing hollowly on the metal announce her arrival to what was once home.


<<"Not alone, Ca'ika. Remember.">> Hadrix's voice rumbles over comms before the ramp rises in their wake. There is no couryard, the outer walls look like rotted teeth from the blast holes and weathering from erosion. Hunks of durasteel reinforcement rod and plate poke from the edges of what may have once been a mighty edifice dedicated to past glories. Even the main doors are stuck a few centimeters open, sand blown away and within by the constant nuclear winds of Mandalore.


Cracks of small arms fire sound in the distance, mixed with the howls of ordinance... and the tell-tale sound of a proton torpedo exploding kilometers away.


<<"Move move.">> Proton weapons a kilometer away? That's close enough for fallout. Thankfully most of them are in environmentally sealed armored. Zee rushes them across the small landing and calls back to Hadrix, <<"Keep it tight, Alliit.. the hornets are sturred up.">> Reslinging her rifle as she approaches a panel junction in the durosteel plate. Her fingers inch behind a small crease and heave, budging it only slightly until she gives another mighty tug and sends it rattling off the axis and across the landing field.

Wires run out from her wrist computer, kneeling down in the howling nuclear wind, Zee taps her fingers along arabesh symbols until it's clear she's going to need a splicer. Her bag drops down off her hip, routing around inside to link an independant power coupling to a rainbow bridge wiring system, there's movement from the blast doors as they groan in protest and begint o inch apart. <<"We are in. Watch your six and keep your head on a swivel.">> Jerking her own head, she swings around the opening door with the helmet light/cam illuminating a large swath of dusty, stagnant air off red hued emergency lights and runners.

Inside there's statuary of Mandalorian warriors with weapons raised or shouldered running up either side of a long path leading further into the temple. Cracking a chemlight a handful of chemlights, she tosses them out in a long circle to give them a solid 360 view. <<"I'm going to need ten to set up a relay. Too much nuclear interference outside for helmet comms to reach Hadrix.">>


"Oh my goddesses, who knew we used to be so focused on such banal things." Said after stepping in through the now opened doorway, eyeing those statues as her left hand lifts to the side of her helmet, nightvision switched on. Just as it's switched on those chemlights are broken and tossed and Siha turns her head sharply as they light up her screen brightly, "Gah - woman." Another tap to the side of her helmet to go to low-light, eyes blinking hard as she tries to see around her now. Dust motes seemingly dance in front of her vision, blinding her momentarily where normally she'd have a pretty good chance of spotting something thanks to the sweetness of her helmet, "Sweet goddess below!" Muttered, Siha stepping forwards to move out of the way of others and further in.


Tara's with Zee on this one. She'd rather not get caught up in airstrikes. The hunter ducks inside after Zee, visor switching modes to wipe away the darkness inside. <"Kate, help Zee if she wants it, and warn us if anything alive besides us shows up on the scanners. ...Or any other droids for that matter."> Siha's temporarily blinding gets a bit of a chuckle. <"And that, Vod, is why you spring for the flare compensation."> She looks around, tilting her head back to get a good view of the hallway. Kate rolls over to Zee to sullenly await instructions on helping iwth the comms relay. The droid lets off another burst of binary, helpfully translated by Tara's HUD. <"Kate says we've got at least wo directions with airflow here. hall twenty meters off to the right, and two the rear. Also got some kind of control panel here, maybe door systems and lighting if you want to take a look. Zee'ika.">


The wind whistling through the ruins of the temple com is punctuated by the all too familiar sound of a skirmish not far from their drop point. The sounds of her childhood. Hand resting on her blaster she examines the 360 view in her HUD using its efficiency in low-light to look for the telltale dust of unwanted vehicles stirring on the road. She is the last in through the gates, turning to look outward once more before walking between the statues lit by the chemlights. The last glimpse shows an unnatural cloud barely discernible on the horizon rising up into the stratosphere.

<<"On your six and through the gates,">> she reports as she enters, high ionization causing her voice to crackle.


Quiet and laconic, Bindi hasn't had much to say thus far. She listens, rather than asking questions. After all, everyone here is more experienced, from what she can see, and she's feeling...mmmm. A bit underperformance at the moment. But then, that's why the Sur woman came; how else can she improve if she doesn't push and test herself? She walks quietly behind the others, her rifle held in a patrol carry position, hand on the grip, but the barrel pointed down as she turns her head back and forth slowly, keeping alert.


It is a monument, truthfully. While no one is speaking aloud outside of the comms it's as if the ghosts of thousands are whispering. The ancient tradition. Ni su'cuyi, gar kyr'adyc, ni partayli, gar darasuum. There are names stretching from floor and towards the ceiling. Fading runners of tiny spots highlighting them. Casting them in stark relief so that even the ones high above can be clearly read.

I'm still alive, but you are dead. I remember you, so you are eternal.

Gripper, hooked onto Zee's back detaches while she works at the comm relays, Coruscanti accented voice sweeping in. She must be FO built. The damn voice is, as ever, a husky woman's <<"Zee, performing visual sweep, linking to squad HUDs...">>

At the far end of the hall there are double doors crafted of what looks like Chromium... polished to give the impression of Mandalorian Iron. And some twenty meters in, relative right from where all stand near the entry - another set of doors, plated black like osmiridium.


The relay is a device carried in a long bag strapped to her back which she unloads out in the center of the circle of chem-lights. <<"Kate, hook this to the power source over there when I tell you.">> Handing a series of long, thick cables on a spool to the manipulator arms of the R5 droid. Kneeling down, uncoiling the legs of the relay with the dish twisting out to angle out towards the opened doorway. <"Copy that Ta'rika. Gripper go take a look at that control panel and let me know what it controls. If you can get us a schematic of the temple, go ahead and download it."> Allowing the droid a little more autonomy.

<<"I hear you Hadrix. Singal strength is at max range.">> Tapping her helmet a few times to clear a bit of static, <<"Alright, we have comms.">> Standing from her crouch with her rifle up in the crook of her shoulder. <<"Closing doors to keep the riff raff out.">> Letting the big doors slide closed with a subtle nod and a glance around at the rest of the squad. <"We have several options for paths, but no clear designation of where they lead. How do you all want to proceed?">


"I guess I just expect people to be cognizant of such things, but this is why such thinking constantly bites me in the arse. I will spare the expense after this, I think." Said with a dry self-depreciating note in response to Tara, listening then to Tara's droid burst out that binary, woman nodding then as she wipes her visor, blinking hard behind it as she cranes her neck back to see the phrase in this memorial, head shaking slowly. "I hope when I die my clan has enough sense to leave my corpse out for the beasts, what a waste of resources for something to go unseen completely. Your clan remembers you, this is ..." Tone thick with dark ire, woman snorting softly then as she steps past to look off towards either set of doors, tongue playing in against the side of her mouth before her patience seemingly snaps, "You guys are as slow as the folks in the Explorers Guild, you all rely on those droids rather than your own senses? Let's move! I'm not used to Mandalorians who are so ...soft stepping. Pick a path, it turns out to be wrong, we go to the next one." Said as she heads to the nearest set of doors, "Otherwise our deaths will be from our lack of ability to make a decision, and we'll starve unless you are all smart enough to start eating each other." She reaches out to tap the door she chose, the one to the right, to bop it with gloved knuckles, "Boom, this one." Left foot comes to kick out next, her Genosian toes licking in against the door, testing the metal. A sway of her shoulders from left to right as she briefly debates with herself silently before she chooses the left side of the doors, prying her fingers in between the set and pulling it slowly back. Her left leg, the cybernetic one, lifts and toes curl to gain purchase as she stretches out to pull the door back. Gears groan and protest as they're distrubed from years and years of disuse, but finally give way and with a crack something breaks and she door slides back. With a soft 'gah' of surprise as the door gives way she'll partially knock back, letting out a laughing woop, "Hoof, big girl didn't wanna give way at first .." Straightening up as she holds to the edge of the door she'll activate night vision in her helmet to peer past the door just as she steps through it, "Okay, we got stairs going down, ladies and ladies. Not going to pass any safety inspections, but I think we can get down the stairs. You all got night vision? If not .." And she disappears into the darkness past the one door she managed to pull open, voice coming back in an echo, "There are .." The sound of something shaking, "Torches with fuel in them still, we can light these suckers up and keep going."


Kate grumbles to herself, but indeed does unspool the cable and connect it when ordered. Rolling back over, the astromech jacks in and helps optimize the transmission encoding. Comms synced, now time to go prove that R5 units are just as good as new model IT-10s, no matter what Gripper says. More like ID-10/T/. Tara gives Bindo an acknowledging nod, moving from door cover once it's as secure as it's going to be again, and gets a good look at the walls. "...Kate, take a scan of this. These people deserve to be remembered." Suddenly, her HUD flickers and updates with a somewhat patchy mini-map, accompanied by triumphant razzing from Kate. <"Okay, if our droids can stop bickering for five seconds... Looks like we've got another hall and a monument room straight ahead, the right hand doors are more stairs heading to a tomb and a power control room. And yeah, I've got night vision, and Kate sees in the IR as well as visible light. She might take a bit on the stairs, but getting power up and running is probably a good idea. C'mon, Kate"> The astromech trails after Tara, before starting to descend the stairs somewhat awkwardly. One step at a time.


<<"Hush! Siha.">> Ca'tra's voice crackles over the coms. <<"You have no idea who you are talking about. My father and mother's clan are on these stones. We go straight ahead.">> Ca'tra, the amenable, the peacemaker, snaps and growls under the pressure of coming home to the death of her planet.

Her attention then returns to the business at hand, <<The steps are uneven in places. Could be stone loosened for a pressure traps. Something is strange in the walls.">> After each careful step and pause she looks up straining to read the slits in the walls.


Bindi's helmet turns towards the door slightly as it rumbles closed, then steps out to follow Ca'tra over to the stairs as she tilts her head down, tilting it slightly as she studies the path. "<Bumps are probably triggers. Slit are what things get shot at you from.>" She reaches back, rummaging on her utility belt, then pulls out a small spray can. "<WE can mark the bumps with this so we don't hit them accidentally.>"

Bindi adds, more dryly, to Ca'tra. "<Please do not put your face in front of the deathtraps.>"


The stairwell down is at least twenty meters, opening into a wide hall extending almost twice the length of the upstairs. Filled with helmets. Hundreds of them. An entire Sith Wars era clans worth of them set into the walls of the hallway. One one end, a small set of doors built into the wall. On the other an open passage descending further down.


For a ship that it's owner had often claimed to be the fastest out there, the Thunderheart was ironically late and thus so was Narsai. Even so, the crunch of her boots at the sand announced the arrival of the armored figure, the Ordo woman clearing her throat as she activated her low-light vison mode of her helmet. <<Apologies for being tardy, how fares the progress?>>


Zee moves forward with her rifle slung in her shoulder, reading the tactical from Gripper and Kates scans... Her helmet spans across the statues, squinting behind her HUDs visual screen at the faces of some of the Mandalorians gazing back down at them on either side of the pathway...

<<"Wait...">> She murmurs into comms, <<"There is a red light coming from their eyes.">> She says with a little frown that isn't visible in her voice, <<"I think it is motion sensors. Something or Someone is definitely tracking us...">> <"Hold it. Chiss can see a bit into the Infra-red, and some of these old helmets have beams coming out. Either their scanners are still working, or there're traps on them."> Tara holds one fist raised in the fairly universal tactical hand signal for 'hold up', trying to zoom in a bit better with her HUD. <"These things must have been built to /last/ if the power cells are still good. Oh, Mand'alor. 'Fraid I'm kind of skipping the formalities at the moment, but watch your step. Traps on the stairs, and... more stuff going on with the helmets there.">

When Tara's fist is raised there is a series of clicking sounds and the light of Zee's helm makes the shift of several 'heads' visible. They don't focus in time, and when Tara's fist stops, they do to.


"Woman, if you think I'm 'hushing', you are out of your mind." Siha retorts, taking three steps down the stairs, "/This/ is a waste. Our stories keep our people alive, not cold, /dead/ stone that speaks to no one." Said in a harsh tone, the Alor of Clan Tal having very firm and stark opinions about things, giving way to no one, "I will remember those who have passed before me actively, not in crumbling buildings." Said with disgust as she eyes the stone beneath her feet, a glance given to those who are busy marking things. A heavy sigh and a shake of her head, steps paused on that third one as the others no doubt pass her in their bid to mark a safe pathway. A slow exhale out after a moments worth of contemplation, Narsai's arrival earning her a nod, "Narsai." Said as Siha begins to step back up to the landing, "Very slowly, take my place in their search. I don't think I belong with this group in such things." A soft laugh beneath helmet after Tara greets Narsai, "You're /still/ going by Mand'alor?" A shake of her head, wryness in her tone as she turns away to move on back the way they went, "Let us hope we do not meet on opposite sides as discussed before, Narsai. Be well."


<"A wise decision, Siha."> Ca'tra keeps the rest of what burns in her heart to herself unlike the overflowing volubility of the woman from Clan Tal. She pauses with the rest of the group. <<"Remote surveillance or perhaps not so remote and we will be swarmed on in a moment. Do we advance quickly keeping wary for the traps?">> The question is broadcast to them all.


Bindi moves carefully and patiently, pausing to spraypaint the bumps that look suspicious neon green, where they turn flourescent in lowlight. Just in case. She reaches the area where the statues bergin and mmms, her helmet tilting up. "<Look upon our glories, and despair, for we are eternal.>" the young woman murmurs at Siha's comment, as she glances over and nods to Narsai. "<If they're automated systems, we could shoot out the heads from here. They're the targeting system, looks like. Blasters probably won't cause structural damage.>" The young Sur shrugs her shoulders. <"Faster than trying to sneak past them.>"


The helmets pressed into their niches continue to move, dozens of T-Visors tracking left and right across the floor. A sensation of being watched. Glimpses of red lines in the dust. For the doors or towards the stairs?


Zee brings up her wrist mounted computer and taps a few keys onto the symbols, shimmering in the limited light as the red glowing runners shift around the quickly changing visual spectrum to render her ney invisible like a reflective surface. Running up near the side of one of the statues, she breaks across the opening between the statues towards the open doors that lead to the security platform and control room. Twisting around the red beams laid out across the floor in her deathbot 1000 sprint.

<"Oya, Zee'ika!"> Tara, very well that neither she nor Kate are sneaky, is left waiting on the other side of the laser grid. She clutches her pistols tightly, waiting to fall back on Bindi's plan if it all goes to Osik.


ONE... ONE of the helmets gets the barest glimpse as her plates bend the light. It fires seconds after she is past it. Not a chance in hell. But the blast is powerful enough to punch a foot diameter crater into the floor, spraying stone powder in a mushroom cloud plume.

Bindi raises her rifle, sighting on the statues, her eyes flicking from helmet to helmet as Zee takes off like a shot, watching alertly. And then, when she makes it past, the young Sur slides her rifle back onto her back, then lunges forward, following in her path as she flips and leaps back and forth, counting on speed and rapid movements. There's a moment where she almost stumbles, her her foot slips on one of the bits of rock blown out of the wall, but she manages to throw herself forward to avoid the triggered trap as it punches glowing holes in the store floor, rolling to join Zee, shifting, then putting her back to the door to help her get it open to reveal the power room beyond.


The power room is simple, really, an ancient system running on, what a displays shows, to be the last of a few nuclear slugs. The other power sources are dark or look to have been ejected down some sort of disposal tubes. Dust and cobwebs fill space and even the emergency lighting looks ready to fail.


Zee hits the wall with an up nod to Bindi when the Mando of clan Sur comes across with her, <<"Help me get this open.">> Shoving her fingers in and pulling in one direction until the doorway cracks beneath their combined wrath. The Ruus'Alor of Clan Kora sets to work, plugging into the console panel and reading the lines of ancient code used to operate the machinery in the hallway behind her. <<"Sitrep on things outside, Hadrix?">> Her positronic brain allowing her to preform multiple, if minute, tasks at once.


Again she has to dip into her bag of tricks, set on the console to route power away from the shunt systems to a fresh battery to bypass dead lines. A few minutes, a few harrowing minutes, and she deactives the monsterously powerful disruptor beams lining the passage to the control room and begins the download of a schematic of what parts of the temple she could locate. <<"Transfering intel to HUDs. Ta'rika, back in the the supply room there is a service corridor hidden behind a wall in the back corner. Stairwell going down... one floor below us, looks to be a tomb or antichamber for the tomb. Can you check it, kar'taylir darasuum?">> A glance to the side at Bindi, <"Should go with her. I will overwatch from here incase there are double redundencies in place. This is very old tech, I am not entirely certain if it is on a time delay.">

<<"Got it, Zee'ika. C'mon, Kate.">> Tara heads back to the requested area. She manages to get the door open a crack, ending up having to use her force pike as a lever to open the passage wide enough to get through. Inside, Kate peers down at the stairs, dome slowly rotating, and lets out a harsh buzz. A holographic arrow shimmers into being directly over one of the blocks in the stair, before the droid's spotlight illuminates the area. <"Good catch, Kat'ika. Thanks."> Taking out her own can of marker spray, she gives it a wuick shake and outlines the trap. <<"Zee, Bindi. We've got some purely mechanical traps here too. Going to take it slow, sweep it all.">>


<"Mmm. Not very clever traps, so far, just a lot of them.>" Bindi notes, stepping past the marked block carefully. She should really know better than to say things like this, as the WELL hidden block under her foot drops and the stairs abruptly become a ramp, lubricant spurting out of holes along the sides as Bindi goes head over heals, dropping her axe as she tries desperately to get to her feet as with a swish, a monofilament net deploys in front of her at the bottom. With a desperate leap she almost clears it.

Almost.

There's a scream of pain as her side intersects with the monofilament, sparks running off her armor as a sudden gush of blood mixes with the lubricant and sprays against the wall, the young woman landing badly on the other side as the axe slides to a halt just past the net, spinning under it.


<<"Clear up here, light fire- some old barely working AA. Still ready to come for dust off.">> Hadrix responds to Zee.

Where Bindi lands there's blood, dust, and black stone. Thirty meters of it to an archway. There are no markings, no pictographs or other marks. Simple black stone, lit by guttering strip lights hidden in recesses making Bindi's predicament more gruesome looking.


Zee'Roh works the controls of the console to keep power routed around potentially life threatening security measures in the tomb area, but nothing shockingly or absurdly deadly pops out at her right now. <<"Start your approach run, Hadrix. We are in the tomb looking for the artifact now, once we have hands on we will beat feet for the exit and pop IR box for your landing beacon.">> Clicking to Tara/Bindi, <<"How is it going down there. I am seeing increased biometric readings from your armor, Bindi. Should I have Ca'tra standing by for triage?">>


<<"Shab! Zee, Bindi just hit a stair trap. I'm getting down to her with my jetpack. Kate, Stay here, keep the light on the trap.">> Tara's jetpack ignites with a soft whine and a whoosh, Kate helpfully projecting glowing hazard warnings at the edges of the danger zones. Steering well clear, Tara alights again next to her vod and applies pressure to the wound. <<"We need a medic down here!">>


Moving down the hall, to the arch the darkness makes it feel larger, emptier, a chasm beneath the surface. Passing the arch engages a set of spotlights, statues of Rul and Urna'Hun facing each other. Grasped in their hands, a spear of ancient make, like a force pike but with energy emitters at points near the tip and base of the spear head. Silver with durasteel wrapped about it. Notched and marked with ancient banner of the dead clan hanging from it.

An easy take?


Bindi gasps a bit, pushing herself up shakily to her feet, then hisses as the pressure is applied. "" she grits out. "<I'm not dead. I can keep going.>" She pushes herself up to her feet, wobblign a bit, then looking at the archway. "<We're nearly there....>" Cautiously, she starts to advance towards the arch, wobbling a bit, then pauses just inside as she sees the spear. "<Found it...>"


<<"Copy, beginning my approach. Will circle, alert mark when ten-seconds to exfil, will be dropping as you emerge.">> The big man's rumble again.

The spear is there. The lights are there. But something is happening on Zee's reads.



It probably serves to wonder why Zee remained behind. She's a skilled rocketeer and a down right deadly combatant, but where she really shines is behind the console of a terminal. As lights errupt on the board, she sets to work shutting down some kind of response program designed to attack any graver robbers. <<"Trap deactivated. Grab that thing and meet me in the corridor. Gripper, Kate, clean up the relay, we are leaving in a hurry.">>

Zee grabs her rifle on the way back out into the hallway, slinging it on her back and plugging in to speak with Hadrix, <<"We have the spear and we are coming out in five. Gears down, we will board on the bounce and you rocket us out.">> She has no interest in being around if either of the warring clans decide to take an active interest in what the lone freighter is doing on Mandalore.

Meeting her Vod at the drop, she helps both up with a hand and motions for them to move out. Pulling up rear guard to the ships boarding ramp after quickly collecting her equipment in the main antichamber.

Upon entering the ship, she slaps her palm on the controls and glances back towards the cockpit, <<"We're in, punch it.">>